Once that meter is full and you happen to take certain types of damage, you’ll trigger a “slow-mo” ability. That said, there is a chance for redemption if you’re able to max out a meter that fills up during combat. Get shot, punched, zapped burnt or worse, and it’s game over. Especially when you’re in and out of the enemy’s line of fire where even the slightest hesitation will lead to your death. I had zero issues getting around, and this game needs you to be in total control. The controls were perfect, regardless if I used a keyboard and mouse, or a gamepad. Platform(s): PC (reviewed), Nintendo Switch I guess the guy running the place, Chairman Stone, never heard about you. Armed with just your power of teleportation, your fists, and your wit, you attempt to steal A mega-plutonium core from a supposedly impenetrable location. And honestly, that’s perhaps the best way to sum up this game, because that’s exactly what you do. Shifty was pitched to me, playing as the X-men character, Nightcrawler and beating the crap out of people. Shifty is supposed to look when it isn’t running on a stuttering Switch, watch us play it below.The way Mr. I hope this post brings some context to what’s going on.” “Some things were said that shouldn't have been, and we didn’t do a good job with communicating here. “I'm just very sorry that the stress on everyone involved created this situation,” Nichiporchik wrote on the Nintendo Switch subreddit. He explained the cause of the problem - that when you take “a brand new platform with brand new development tools and a 3rd party engine,” you’re asking for trouble - and said that both TinyBuild and Team Shifty are now looking out for these slowdown issues to fix them in a patch. As the team continued to talk around the idea of patching the game, Nichiporchik promised otherwise. This led Alex Nichiporchik, CEO of the game’s publisher TinyBuild, to step in after an Ask Me Anything session on Reddit with Team Shifty failed to clear the air. Shifty’s frequent stutters was disappointing, the studio instead pointed them toward the more stable Windows PC version. Here’s the tweet that really stoked the flames for Nintendo Switch fans, There's always the Steam version )- Team Shifty April 11, 2017 “Compromise the experience by cutting stuff out or drop frames, we chose the latter.” “We’re also a very small team,” Team Shifty added. When a user replied that The Legend of Zelda: Breath of the Wild’s framerate has vastly improved since launch, the studio pinned the issue on the Unity Engine’s inconsistent performance on Nintendo Switch thus far. “We’re doing what we can,” Team Shifty wrote on Twitter. When Nintendo Switch owners reached out to developer Team Shifty about the issue, the studio’s response was flippant. The game’s unique physics are tied directly to its framerate, so any drops can have a serious effect on gameplay. Some of that slowdown is annoying but manageable sometimes, it can kill you. The video above shows how much the game slows down during some of its more intense fights. Players of the Nintendo Switch version are having trouble doing that, however, due to some severe framerate issues. Shifty is an action game all about clipping through walls with as much style and speed as possible.
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